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United Kingdom Regional Airports
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
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Aircraft Carrier Group - Worldwide Locations 4.67/5

V 3.9 There 2 folders in this download -  So don't forget you need to go down a level to paste them. In the separate folder I've added the arrestor wires from the Touching Cloud mod to these carriers. Why separate? Some of us (me)...

Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator
Aircraft Carrier Group - Worldwide Locations Microsoft Flight Simulator

V 3.9

There 2 folders in this download -  So don't forget you need to go down a level to paste them.

In the separate folder I've added the arrestor wires from the Touching Cloud mod to these carriers. Why separate? Some of us (me) might be far too lazy to aim properly and just want to smack into the deck and stop.

Other than that I've cleaned up some mistakes, realigned the ILS, improved a few deck textures and details and added some WW2 Japanese carriers that'll show up in Volume 2 at some point soon. 

 

 

It's  aircraft carrier time. This is a carrier group placed in locations around the world. 

Volume 2 with new locations is available here - https://flightsim.to/file/18058/aircraft-carrier-group-volume-2

You need this download to use as a library for volume 2. 

 

Google Map of current locations - Google Map of Carrier Locations

Volume 2 locations are in yellow. Newest locations are at the bottom of the side bar. 

 


For proper carrier operations there is a freeware third party program that will give you arrestor and catapult functions at the link below. It works great. 

https://msfs.touching.cloud/mods/cloud-assistant/

 

This mod by TouchingCloud will give the F/A-18 its own carrier functionality which means you don't need to run a separate app - https://flightsim.to/file/23760/f-a-18-super-warrior

For a physical catapult and carrier crew you need to download this by PhotosbyKev which is a package with the relevant times - https://flightsim.to/file/24323/carrier-ops-uss-enterprise

 

Also the Indiafoxtecho T45 has its own functions too now so worth a try if you have it.


These carriers are nothing more than lumps of terraformed and dried out sea with a model on top. The irritations are down to making them usable airports that'll show up in the map. A dumb surface to land on would look better and be easier to do but would be less usable. 

You need to turn off crashes to use these. 

For helicopter fans every single ship, carrier or not, has landable helipads but I may have forgotten a few. 

In many locations there are the same three carriers. To make things clearer each ship has the same runway number at each location. If the ships are different the runway numbers start with 04 onwards. 

Runway 01 - A HMS Queen Elizabeth at 280 metres. 

Runway 02 - A Nimitez-esque carrier at around 340 metres. 

Runway 03 - An Admiral Kuznetsov at 304 metres. 

Why would Russians be trundling around with Americans and Brits? Kaiju of course. 

Runway 10 - Is always a helipad on a non carrier such as a frigate or replenishment ship. If there's a helipad on any other ship you can land on it, but this is one you can spawn on. 

ATC is present. ILS appears in the guts of the file but probably doesn't work. It never does for me. I really need to figure that one out.

 

Compromises - 

There is no pushback and no fuel apart from the oceans carriers. It won't place items outside official terrain, so once you're parked up you might be there for good if you're on the large side. 

With the way the runway starts are placed if you're in an airliner you may well be sunk before you start. I'll try to fine tune their location. 

These seem to often run a bit choppily for me. This actually starts before I even install a model so there's something going on with the sim either with open water or terraforming in it. Not sure why.

Most of the models do have a hard surface to land on, but the rest of them is not a collision object. Making an entire model collidable is very, very hit and miss so I gave up for now. 

The ATC often seems to be rather confused, can't blame them.

 Model credits - The Stuc 71, Mandun, Hunter_3ddd, Nikos D, Masahiro M, RK, Yi Tsung Lee, Thomas Berens, Perico 32, Flying Stations team, Pedro Caparos, ArtistX, jocko79, Colin Glendening, 

 

 

 All names begin with 'carrier' so type that in the map screen and a list of them will appear. 


Americas

San Francisco in the bay near Alcatraz. ICAO - ACSF. Coordinates -      37.853931, -122.403854

New York in Manhattan. ICAO - ACNY. Coordinates - 40.602660, -74.043143  

Carribbean somewhere between the Britsh and American Virgin Islands. ICAO - ACVI. Coordinates -    18.08908, -65.0524

Rio de Janeiro outside the bay but not too far away if you want to pop in to town. ICAO - ACRJ. Coordinates -    -23.029428, -43.002231

Norfolk Virginia  Out to sea a few miles from Virginia Beach. ICAO - ACNV. Coordinates -    36.858646,    -75.814215. Mindless carrier models that aren't runways have been left in the dockyard.  

San Diego  Close to town and the naval yard. Three carriers are landable but without runways as this is partially on photogrammetry terrain which really, really doesn't like being terraformed. ICAO - ACSD.  Coordinates -     32.652786, -117.194432

Falklands This is a full blown extravaganza. One regular carrier group . ICAO - ACFM. Coordinates -    -51.467110, -61.036887.  One HMS Hermes in San Carlos Water. ICAO - ACSC. Coordinates -      -51.523275, -59.076374

There are also three ships to find East and North East of Stanley, another HMS Hermes - how odd, HMS Invincible and the, or a, Atlantic Conveyor type thing. They are not airports but they are landable. The models and textures aren't A1. Can't be bothered to correct that right now. I would love to have stuck in a ARA 25 de Mayo and proper period escort ships but there's not much out there. 

Hawaii - A few miles out to sea East of Kaho'olawe. ICAO - ACHW.   Coordinates -       20.605938     -157.002000

Also included is a mystery location somewhere in the correct historical vicinity of where Japan launched their attack on Pearl Harbour.

There are two carrier groups 25 miles part ish made up of three Shinano class carriers with Kagero class destroyer escorts. You can land on these but they're not airports so can't be found unless you stumble across them. 

Newfoundland   A Charles de Gaulle and Mistral on the SE side of Newfoundland to protect the people of St Pierre et Miquelon from those evil Canadians. ICAO - ACNF. Coordinates -      46.758681    -55.250254

Amazon   A lone NAe Sao Paolo 70km east of Manaus. ICAO - ACAM. Coordinates -    -3.176956   -59.351552

Galapagos A lone NAe  Sao Paolo close to the Galapagos Islands. ICAO - ACGP.   Coordinates -      -0.039483,  -90.313862

Pensecola. Not far from the Naval Air Station. ICAO - ACPC   Coordinates -        30.240462      -87.152378

 

Europe

North Sea not too far from Heligoland. Equidistant to the Netherlands, Denmark and Germany. ICAO - ACNS. Coordinates -     54.72167, 6.995314

Cyprus. The perfect location to play out your nationalist grudges whatever they may be. ICAO - ACCY. Coordinates -      34.80485, 34.24877

French Riviera  Just off Cap Ferrat and Nice. Perfect for those want to take class war that little bit further. ICAO - ACFR. Coordinates -    43.581394, 7.419341

Isle of Wight. ICAO - ACIW.  Coordinates -      50.595319, -1.443976  

There is a mod by Aviationeh to go with this location adding ships to the area - https://flightsim.to/file/5073/isle-of-wight-solent-southampton-ships

Near London - or more like Southend. ICAO - ACLD. Coordinates -     51.496942, 0.663018  

Central Liverpool, a lone US carrier. In the water obviously. ICAO - ACLV. Coordinates -      53.404951, -3.007382 

Norway  At the end of Sognefjord down in the depths with some very silly landing and takeoff possibilities. ICAO - ACFJ. Coordinates -    60.920062   6.874819

Biarritz  A Charles de Gaulle and a Mistral not too far from Biarritz. ICAO - ACBI. Coordinates -     43.596506     -1.613186

La Spezia. A Cavour and Charles de Gaulle in La Spezia naval yard. The yard has also been filled out with boats. ICAO - ACLS. Coordinates -      44.091390    9.830466

Sicily half way to Tunisia. A Cavour and Charles de Gaullle. ICAO - ACSM   Coordinates-        37.212523     11.787013

Outer Hebrides  between Uist and St Kilda. ICAO - ACOH.  Coordinates    57.689256      -8.042390


Africa

Cape Town. Close to shore with an approach over the hills. ICAO - ACCT. Coordinates -     -33.947850, 18.341212

Lagos. I should've put this further out to sea. My arse hurts. So no. ICAO - ACLG. Coordinates -    6.390989, 3.426891

Casablanca. Too close AGAIN. It's late. ICAO - ACCB. Coordinates -     33.646526, -7.707354

Gulf of Suez. This is much more nautical. In the Red Sea about 120km from Suez. ICAO - ACSZ. Coordinates -      28.866822, 32.913080



Australasia/ Asia

Sydney Just outside the harbour. ICAO - ACSY. Coordinates -      -33.870341, 151.327391

New Zealand In the Cook Strait not too far from Wellington. ICAO - ACWN. Coordinates -         -41.346701  174.450741

Black Sea  Near Istanbul. ICAO - ACBS. Coordinates -      41.331980, 29.340734

Straits of Hormuz  ICAO - ACHZ. Coordinates -      26.662936, 56.395895

North Korea  A few miles from Wonsan. Best to get an Ambition Haircut before departing just in case. ICAO - ACNK. Coordinates -        39.269835, 128.655586

Vietnam 
A USS Enterprise CVN 65 and USS Midway CVN 41 planted at Yankee Station 90 miles off the North Vietnamese coast. ICAO - ACYS. Coordinates -     17.499047, 108.500273

Hong Kong

In the middle of town. Three carriers, the Liaoning and Shandong and a Kuznetsov. Ramp city. ICAO - ACHK. Coordinates -      22.293898   114.150829

I was so sickened by the state of the port at Hong Kong I've done an upgrade of the second carrier's surrounds here - https://flightsim.to/file/8424/port-of-hong-kong-upgrade 

China/Taiwan

The Liaoning and Shandong in the Taiwan strait cos you feel like a bit of sabre rattling. ICAO - ACTW. Coordinates -         25.710148, 120.696830

Vietnam

Dixie Station. A lone USS Midway SE of Vietnam. ICAO - ACDS. Coordinates   10.994253   110.000096

Bahrain

The USS Midway and Dwight D Eisenhower in Gulf War guise off the coast of Bahrain. ICAO - ACGW. Coordinates    27.504030, 50.066442

Yokohama

The USS Midway close to Yokohama. ICAO - ACYK. Coordinates -      35.448744, 139.745032



Oceans

Middle of the North Atlantic below Greenland. ICAO - ACAN. Coordinates -      59.387623, -33.654331.  This is a lone US carrier with a fuel bay for your lengthy hopping. 

Tristan da Cunha. ICAO - ACTC. Coordinates -      -37.239954, -12.435205. The US carrier here also a fuel bay cos there really aren't too many other places to get some in that part of the world. Trust me. 

South of Iceland   ICAO - ACBA.  Coordinates -  59.517396  -19.760918    A WW2 Atlantic Convoy. You will be taking off from the HMS Illustrious which is runway 04, or the Ark Royal what is 05. There's also a dumb carrier somewhere in the middle that's landable but not an offical runway. 

Antarctica   ICAO - ACAC. Coordinates -      -62.855206, -58.196414    A carrier group with a fuel bay in the Bransfield Strait. 


Guam

A USS Enterprise and Midway near Guam. ICAO - ACGU. Coordinates -               13.799816   144.8693

Tahiti

The Charles de Gaulle, Mistral and Cavour near the main islands. Go, Europe. ICAO - ACTH. Coordinates -      -17.382894, -150.025760

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  • Consigliato F/A-18E "Super Warrior" mod by TouchingCloud
  • Consigliato Carrier Ops - USS Enterprise by Photosbykev
  • Consigliato Moving Aircraft Carrier - USS Nimitz by superspud
  • Consigliato Aircraft Carrier Group - Volume 2 by superspud
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  • File principale
    3.9 January 18, 2022 - 791.52 MB
  • Aircraft Carrier Group - Unstarred
    1.0 December 11, 2021 - 742.82 MB
  • Older version
    3.8 December 10, 2021 - 742.82 MB
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superspud

148,800 | XIII General

Compatibilità Sim Update 9 1 0
Categoria Regional Airports
Rilascio iniziale December 20, 2020
Ultimo aggiornamento January 18, 2022
Valutazione 4.67/5.0 — Superbo!
Coordinate 50.595319, -1.443976
Status Non ancora scaricato
Storia della compatibilità
Version Launched Compatibilità
Sim Update 9 Apr 26, 2022
Sim Update 8 Feb 28, 2022
Sim Update 7 Nov 18, 2021
Sim Update 6 Oct 19, 2021
Sim Update 5 Jul 27, 2021
Sim Update 4 May 26, 2021
Sim Update 3 Feb 25, 2021
World Update 3 Jan 28, 2021
Sim Update 2 Dec 23, 2020
World Update 2 Nov 25, 2020

Superbo!
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© superspud and Flightsim.to - All rights reserved. È vietato qualsiasi ricaricamento o ridistribuzione di questo file senza il previo consenso scritto dell'autore. Questo Flight Simulator 2020 Mod è stato creato da superspud and shared in Scenery Enhancements » Regional Airports per Microsoft Flight Simulator.

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  • Commenti
  • Changelogs 29
  • Galleria utenti 17
  • Dipendenze 4

637 Commenti
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wanchaibanzai

23 day(s) ago
  • Rispondi Copia collegamento

Some beautiful ships Rear Sir Admiral Spud...I used your LHD and O.H.Perry Class in a 'Captain Phillips / Maersk Alabama / Somalia / Seal Team 6' video which mostly featured Henrik's Global AI ships (his channel won't accept comments sadly but I did credit him of course in the video). However as I brazenly borrowed 2 of your excellent ships in the same video I felt obliged to give thanks for your works of perfection too in the following YouTube video https://youtu.be/t8Y-8N1Dd6Y

PS thanks for the Old Man of Hoy.

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superspud 21 day(s) ago

  • Rispondi

Looking superb. I'm debating whether to wait on updating this on the extreme off chance the Top Gun mod adds moving carriers, but I have my sizeable doubts.

In the meantime the naval forces will have to remain strangely stationary.

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ijeezy1995

2 month(s) ago
  • Rispondi Copia collegamento

it does not work for me,both folders are in the community folder, when i type in carrier it doesnt show up, i tried it a couple of times and it still doesnt work, i even reinstalled msflight sim

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TBird66

2 month(s) ago
  • Rispondi Copia collegamento

For me, it unfortunately doesn't work (since WU8). For ex., starting at LXBG, flight loads 40%, than stops. I have to kill MSFS via taskmanager.

Volume 2 seems to work.

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superspud 2 month(s) ago

  • Rispondi

Weird. All fine for me but I'm working on an update now so let's hope that makes it behave.

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Danoyam

2 month(s) ago
  • Rispondi Copia collegamento

Hi, for whatever reason my aircraft carriers are pink nodes. Any reason why this happened?

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superspud 2 month(s) ago

  • Rispondi

Delete completely and redownload.

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Msfs2020Fan

2 month(s) ago
  • Rispondi Copia collegamento

It says its not compatible with sim update 8

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JJJ100

2 month(s) ago
  • Rispondi Copia collegamento

Great Add On. Thank you! Why do your aircraft carriers take over and dominate my list of airports in the drop down window? I would like to see the normal airports here and NOT just carriers. Please give us back our airport menu. Thank you.

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wxddxsdxs

2 month(s) ago
  • Rispondi Copia collegamento

should i put it in communty or something else?

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wxddxsdxs 2 month(s) ago

  • Rispondi

i mean the file

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FWDOBS0861

2 month(s) ago
  • Rispondi Copia collegamento

I enter 'carrier' in the search box and the listing comes up with names like 'carrier Yokohama', 'carrier San Francisco', etc. Is that correct? I don't see the names of carriers. When I click Fly, there is a carrier there with my plane on it, but the location marker is named as on the list. I see no real ship's name.

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superspud 2 month(s) ago

  • Rispondi

Yes. The name is by location. Some locations have multiple ships so there's no way of naming them in the menu.

If you read the txt file I think I gave each ship its own unique runway number so you should know which ship you're arriving one.

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FWDOBS0861 2 month(s) ago

  • Rispondi

Thanks. I'm off for 'carrier quals'

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Msfs2020Fan

2 month(s) ago
  • Rispondi Copia collegamento

i cant even find it in msfs2020

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Avidean

2 month(s) ago
  • Rispondi Copia collegamento

Is it possible to edit the location of carriers?

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superspud 2 month(s) ago

  • Rispondi

No. You'd need to create your own. There are plenty of free models out there to do it.

If you have a location request let me know.

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Willasm

2 month(s) ago
  • Rispondi Copia collegamento

When i spawn and push the throttle my speed suddently decreases and i barely get off the deck just to fall in to the water, why is this

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superspud 2 month(s) ago

  • Rispondi

Turn off assisted landing and takeoff. It can't cope with the shape of the runway.

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flusiflo

2 month(s) ago
  • Rispondi Copia collegamento

hi. is this SU8 compatible?

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superspud 2 month(s) ago

  • Rispondi

Seems fine to me. I'll putting together another update soonish which will settle the matter completely.

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armedrazskull

2 month(s) ago
  • Rispondi Copia collegamento

Why do they look like lumps in the water?

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superspud 2 month(s) ago

  • Rispondi

Hello. I've been out of action for a bit. That must mean you don't have the main file, not volume 2, installed correctly.

The main file supplies all of the models that are used in volume 2. You need the folder with this name - 'aircraft carrier group - superspud' pasted in your community folder.

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armedrazskull 2 month(s) ago

  • Rispondi

Ok thank you

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huntercracnpipe

3 month(s) ago
  • Rispondi Copia collegamento

How do you install ??? i have it in my community folder along with my other mods but this mod isnt loaded when i start up the game

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superspud 3 month(s) ago

  • Rispondi

There are two folders inside what you've placed in the community folder. You need to clck again and paste those two.

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huntercracnpipe 3 month(s) ago

  • Rispondi

i did that! i pasted both folders multiple times and it still isnt working

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huntercracnpipe 3 month(s) ago

  • Rispondi

im also playing a xbox windows 10

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superspud 3 month(s) ago

  • Rispondi

Then I'm out of ideas.

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JJJ100

3 month(s) ago
  • Rispondi Copia collegamento

Great MOD, thank you. Can I create a carrier at any location that I wish? If so, then how do I do it? Thank you.

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superspud 3 month(s) ago

  • Rispondi

Nothing much to it really.

You need a 3d model of a carrier with a hard surface.

Create an airport object. Add a runway, I make them 40 metres long and 10 metres wide most of the time, raise it to just under the height of the model's deck, cover it with an apron, exclude the water with a polygon on the runway surface and that's pretty much it.

The time goes into making the models less resource heavy and getting them to behave, and they still don't sometimes.

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flash132

3 month(s) ago
  • Rispondi Copia collegamento

The unstard folder Isn't up to date.

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superspud 3 month(s) ago

  • Rispondi

Yup. I forgot.

No point updating this version as there are quite a few mistakes with ships eating planes. I'll do an update in a week or two and update that one at the same time.

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Ritchy61

3 month(s) ago
  • Rispondi Copia collegamento

A realy great MOD. I like it very well. THX a lot for the great work.

I wish there will be also smal sailingboats in the great lakes in Europa.

Is this possible ?

I missed the boats on the lakes when i fly over them.

May be someone can do such MOD.

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superspud 3 month(s) ago

  • Rispondi

I think the plan is to make small boats on lakes work with this - https://flightsim.to/file/9529/global-ai-ship-traffic-msfs-v1 but I don't know when as there are still altitude limitations in the sim.

So I've been thinking of doing a moving boats mod for things like sailing and leisure boats on lakes.

It would be separate from this.

It wouldn't be like the global shipping mod. They would go round in their own small circles rather than follow proper routes.

Do you have some suggested areas?

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Ritchy61 3 month(s) ago

  • Rispondi

That would be great.

I suggested the big lakes in Europa. for example the Bodensee in Germany, the Gardasee in Italy and so on. 😉

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joetrills

4 month(s) ago
  • Rispondi Copia collegamento

The F18 and F35 bars wont catch on landing. I have the mods installed and im sure I hit the wire. It worked on other carriers

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superspud 4 month(s) ago

  • Rispondi

If you're talking about the separate arrestor wires, I think both the Super Warrior and Enterprise mods need a slight tweak to work with these carriers which is being worked on by someone who knows what's what. That's not me.

I don't understand a word of it, but I got the impression that their heading needs to be specific to work, which it is for the Enterprise, and these headings are of course all over the place.

In addition they each have to be placed at a super precise height and I seem to have failed miserably at that in quite a few places so need to do that again.

Most likely you'll need to stick to the in plane functionality until things are cleared up a bit if they're not working.

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joetrills 4 month(s) ago

  • Rispondi

Alright, thanks so much!

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Boots_Hu

4 month(s) ago
  • Rispondi Copia collegamento

When I start on the carrier, I notice that there is a white light twinkling beside me. What is it?

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superspud 4 month(s) ago

  • Rispondi

It depends on which ship and where.

You have to pack a lot of things into the small area of runway including the start, parking and lighting so your start might be right next to the VASI light.

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Boots_Hu 4 month(s) ago

  • Rispondi

Great. I find that the color of the light changes when I am approaching in diiferent slide slopes. So red light means I am a little low and white light means I am a little high. Is that right?

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superspud 4 month(s) ago

  • Rispondi

Yes. Red means you're heading towards certain doom so pull up until you see the white again.

More than likely I've ballsed up the AOA/ degrees at many locations so I wouldn't bet your life on it.

And on certain ships that light only appears at the very last second which is not helpful. No idea why.

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Boots_Hu 4 month(s) ago

  • Rispondi

Oh, many thanks.

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viniciusventure

4 month(s) ago
  • Rispondi Copia collegamento

Okay... dumb question but is there any easy way to have the carrier's ILS?

I'd like to try some heavy wheather landing 😀

But anyway, your mod is awesome.

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superspud 4 month(s) ago

  • Rispondi

I never knew what a blind spot was until ILS came along. I can never get it right and it's probably still knackered now.

If you download Littlenavmap https://github.com/albar965/littlenavmap/releases the ILS details for everywhere will show up in its interface after you type in the ICAO. There are so many I lost track of them.

The Enterprise mod has gotten ILS right so if mine is useless then try it with that one.

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viniciusventure 4 month(s) ago

  • Rispondi

Thanks! I've already tried with the Enterprise and was hoping to test on yours too!

I'll try with littlenavmap though!

Thanks a lot!!!

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superspud 4 month(s) ago

  • Rispondi

I think mine extends too far and should end sooner so if you're fully automatic you'll overshoot.

At this point I can't take any more, but I'll capture a small animal and force it to learn ILS properly.




Roadmap
Questi articoli sono attualmente in lista e saranno elaborati presto!
Backlog
Suggerimenti, bug e idee per il futuro.

  • Version 3.9 January 18, 2022

    Adds the Touching Cloud/ Photosbykev arrestor wires to the carriers as a separate file so there are two folders in this download.

    Replaces a few deck textures and tweaks some other details.

    Adds more WW2 Japanese carriers that'll pop up mainly in the future.

    Realigns the ILS.

  • Version 3.8 December 10, 2021

    Adds compatibility with the F/A-18 Super Warrior and Carrier Ops USS Enterprise mods. Carrier crews and catapults have been manually placed at the relevant ships.

    Adds four new carrier models - CVN 76, 77, HMS Victory R38 and USS Hornet CV8 that'll turn up in volume 2, and a few replacements in this file.

    Rescales CVN 69.

    New paint jobs and the odd other model replaced.

  • Version 3.7 October 28, 2021

    Deals with a few oddities created by SU6.

    Also resized parking spots and the odd runway to try and stop the SH/UH60 from disappearing into the water.

    Moved VASI lights to the edges of the runways.

    Some models replaced. Some new deck textures.

  • Version 3.6 September 11, 2021

    Adds some new models - mainly deck stuff and a couple of support ships.

    Realigns ILS.

    Cleans up a few mistakes here and there.

  • Version 3.5 August 17, 2021

    Cleans up some models. Replaces others.

    Adds some new models for volume 2.

    Adds proper landing lights to the runways

  • Version 3.4 July 19, 2021

    Lots of tweaks to the various models and added more for the volume 2 upload.

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Donazioni

Questi utenti hanno donato a superspud per continuare a fargli fare fantastici add-on di cui tutti possono godere.

Dipendenze

These add-ons may be required or recommended to use.

  • Consigliato F/A-18E "Super Warrior" mod by TouchingCloud Download
  • Consigliato Carrier Ops - USS Enterprise by Photosbykev Download
  • Consigliato Moving Aircraft Carrier - USS Nimitz by superspud Download
  • Consigliato Aircraft Carrier Group - Volume 2 by superspud Download
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