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Hong Kong Intl. Airports
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
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VHHX Hong Kong - Kai Tak 4.65/5

ali501 Kai Tak • Instagram   Version 3.1 Update to IGS approach lights to be more realistic  Removed and replaced problematic Taxi model from the airport entrance Texture Changes and small fixes   Version 3.0 Basic AI aircraft file added. Ai Aircraft(if turned on) will now populate the airport, however...

VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator
VHHX Hong Kong - Kai Tak Microsoft Flight Simulator

ali501 Kai Tak • Instagram

 

Version 3.1

Update to IGS approach lights to be more realistic 

Removed and replaced problematic Taxi model from the airport entrance

Texture Changes and small fixes

 

Version 3.0

Basic AI aircraft file added. Ai Aircraft(if turned on) will now populate the airport, however be warned that MSFS AI is not the best and issues such as AI aircraft taxing the entire length of the runway or flying through city buildings I cannot fix. Hopefully these issues will change in a future game update.
AI will also only use runway 31 for takeoff's and landing's  🤷‍♂️

Sea wall model added
Lighting changes to runway 13 approach
Many other small changes

 

Version 2.1.1

Update Includes

Various lighting modifications
Custom Shuttle Bus now added to gates replacing stock Asobo bus.
modified IGS for a slightly lower approach for the right turn.
various texture changes
numerous small tweaks

 

Version 2.1

Nav Data added

The long-promised SID and STARS have now been added natively as well as correctly programing the IGS and ILS for runways 13 and 31 respectively. you no longer have to manually add the ILG/IGS frequency in the FMC.
I will try to add the SC NDB approach at a later date.

Modified lead-in lights.
removed items left missed in the last update

Charts for VHHX can be found at IVAO East Region
https://xe.ivao.aero/

Version 2.0

After many months of work version, 2.0 is here!

This was a near-complete rebuild of the entire airport (still a lot more to do)

New leadin approach light system.

90% of the buildings have been re-modelled and textured; this Includes the cargo building, maintenance hangers, fire stations and partial passenger terminal interior.

Well known Kai Tak advertising billboards included at the threshold of rwy13

New checkerboard.

Custom Apron lights.

Airfield height was raised to the correct height.

Road traffic driving across the runway and apron has been stopped.

the majority of random lights have now been removed. (a couple do remain, unknown why)

Signage and markings improved


I have not had time to add all SIDs and stars yet, (current file causes CTD so I have not included it)

If you use the ingame ATC for some reason it will always direct you to use rwy 31 for landings, I don't know why.

Don't forget to remove the previous version from the community folder.



Hong Kong Kai Tak with the famous runway 13 approach that closed in 1998,  little remains today of the original Airport with much of the site being redeveloped into housing and a cruise terminal. This scenery brings back that challenging approach passing low over the Kowloon district of Hong Kong the making a 47 degree right hand turn to line up with runway 13. 


Install

Extract the file ali50-Kaitak from ali501-kaitak.rar

Place file into the community folder
----

Runway 13 IGS Frequency 111.90 heading 088

Remember this is a visual approach so disconnect auto pilot before Checkerboard hill to make the turn to line up with runway 13

Runway 31 ILS Frequency 109.90


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3.1

933.65 MB

30,840


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    3.1 April 21, 2022 - 933.65 MB
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ali501

9,085 | VIII Captain

Compatibilità Sim Update 9 2 0
Categoria Intl. Airports
Rilascio iniziale December 14, 2020
Ultimo aggiornamento April 21, 2022
Valutazione 4.65/5.0 — Superbo!
Coordinate 22.322549, 114.202527
Status Non ancora scaricato
Storia della compatibilità
Version Launched Compatibilità
Sim Update 9 Apr 26, 2022
Sim Update 8 Feb 28, 2022
Sim Update 7 Nov 18, 2021
Sim Update 6 Oct 19, 2021
Sim Update 5 Jul 27, 2021
Sim Update 4 May 26, 2021
Sim Update 3 Feb 25, 2021
World Update 3 Jan 28, 2021
Sim Update 2 Dec 23, 2020
World Update 2 Nov 25, 2020


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© ali501 and Flightsim.to - All rights reserved. È vietato qualsiasi ricaricamento o ridistribuzione di questo file senza il previo consenso scritto dell'autore. Questo Flight Simulator 2020 Mod è stato creato da ali501 and shared in Scenery Enhancements » Intl. Airports per Microsoft Flight Simulator.

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image

opcris

6 day(s) ago
  • Rispondi Copia collegamento

Just great, thank you! KUDOS!

For this, it would be nice an add-on to speak the descent rate - it's mandatory for a good final. Keeping an eye on the instruments and one above it's humanly impossible. (But, ofc, that's just a wish, nothing to do with the scenery itself!)

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image

mac2

8 day(s) ago
  • Rispondi Copia collegamento

just wondering if the scenery (which is great!) supports AIG traffic?

or does it need the below addon?(looking for both static and landing aircraft)

https://flightsim.to/file/28435/vhhx-kaitak-static-aircraft-using-aig-models

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image

wuyuanpei

14 day(s) ago
  • Rispondi Copia collegamento

Very good

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image

kwong007

27 day(s) ago
  • Rispondi Copia collegamento

I have the problem with the jetway connected to the AI plane.

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image

DownedAviator

29 day(s) ago
  • Rispondi Copia collegamento

Hi I am a big fan of your airport but with the latest version I have some issues and questions.

1) I use AIG Traffic Controller with MSFS AI traffic turned off and Ground Aircraft Density set to zero. Even so I now see these three static aircraft parked at the airport:

https://i.imgur.com/NqcVOlh.jpg

Please could you make these optional, or at least remove that pointy nosed Asobo monster in the middle?

2) In the release notes it says "Traffic file included that works with (AIG)Alpha India Group AI traffic". I use AIG Traffic Controller but I do not see any traffic at the airport. How do we make that work please?

3) Minor issue with the first IGS approach light. While I am quite partial to a bit of pink this seems to be the wrong place for it 😊

https://i.imgur.com/oEttCZV.jpg

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ali501 29 day(s) ago

  • Rispondi

Hi, Thanks for your feedback.

I will be fixing the texture issues as soon as possible thanks for pointing them out.

For AI traffic, below is a link to the MSFS setting I'm using.

https://imgur.com/a/4sqpm8f

AIG Airlines installed for Kai Tak; Cathay Pacific, Singapore, Thai, China Airlines, British Airways, KLM, Air France, Qatar, United, Lufthansa.

As for the Static Aircraft, I will look to remove them in the next update.

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mac2 6 day(s) ago

  • Rispondi

just wondering if and how you got question 2) resolved?

I have AIG installed and it works well for my other airports but not Kia Tak- when I follow the direction below to select "AI offline" in the options - all I get are the 3 random ASOBO aircraft (seem to be static) and then an emirates A380 (assume its AIG) that is spawned over the top of A320! - any suggestions about what I might do to fix this? - note when I switch AI offline to off - all I get are the three random ASOBO aircraft....?

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mac2

30 day(s) ago
  • Rispondi Copia collegamento

Like the airport......

1)Have AIG already installed but just wondering what settings (in game I need to select to get flights landing taking off?) - for example does AI traffic need to be disabled?

2)What airlines (new?) will be using the airport once I get it working?

3)Are there any static aircraft or is it just landing/taking off?

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Klaatu

30 day(s) ago
  • Rispondi Copia collegamento

Thank you for keeping this updated!!!

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Tarval

30 day(s) ago
  • Rispondi Copia collegamento

Every time you make improvements to this fantastic airport, now that the simulator has been eliminated, it looks phenomenal. I downloaded version 3.1 that brings taxis, very good, but I have seen a duplication of approach lights over the parking area and I have returned to version 3.0. I hope it only happens to me. Let's hope we have what others say. Thanks for the input.

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Saturday_Born

30 day(s) ago
  • Rispondi Copia collegamento

Newest version (3.1) has buggy textures at gates 5 & 6.

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castle59

1 month(s) ago
  • Rispondi Copia collegamento

Great piece of work. Brings back memories

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AHal

2 month(s) ago
  • Rispondi Copia collegamento

Great job. FYI to others it is not compatible with the SamScene hong kong scenery; it has the ferry terminal in the middle of the runway lol. But this is worth removing that!

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captainfranz

3 month(s) ago / Ringraziato da ali501
  • Rispondi Copia collegamento

Payware quality product

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challengercs

3 month(s) ago
  • Rispondi Copia collegamento

The scenery looks great, however I have an issue with an enormous taxi that appears around the threshold of runway 13. I have other HK scenery but it appears that this scenery is causing the issue as when this scenery is removed, this does not appear. https://drive.google.com/file/d/1UjloQNMdsn4bQ2Serb3-V14JjH4Vgwx4/view?usp=sharing

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jp111100 2 month(s) ago

  • Rispondi

I have the same issue. For your information, this Kai Tak add-on is the only mod exists my community folder.

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carlos

3 month(s) ago
  • Rispondi Copia collegamento

Hi, I have a couple of questions. There are two mods, one to make it compatible with SamScene and another one that removes the cars on the apron. I have them enabled but I was wondering if you improved those yourself in your latest version and then those are no longer needed or if I should yet keep them. Kai Tal is my favorite airport of all times so thank you so much for bringing it back to life.

Oh PS, my checkboard has some vegetation, partially. Any I idea what I should do?

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carlos

3 month(s) ago
  • Rispondi Copia collegamento

Hi, I set the AI traffic in MSFS to AI Offline and planes showed up! and I was able to enjoy take off and landings. I'll paste some shots in the photo section

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carlos

3 month(s) ago
  • Rispondi Copia collegamento

Hi, I don't have planes parked either. I use AIG traffic

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carlos 3 month(s) ago

  • Rispondi

It makes sense. Thank you!

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Tigershark85000 3 month(s) ago

  • Rispondi

HI, I just made a mod for AIG user to display static plane in this scene

https://flightsim.to/file/28435/vhhx-kaitak-static-aircraft-using-aig-models

try it.

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carlos 3 month(s) ago

  • Rispondi

Oh,

I just set the AI to AI offline and then all planes showed up and landings and take offs. So I'm not sure if I need this, do I?

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carlos

3 month(s) ago
  • Rispondi Copia collegamento

Thank you for the updates, though I rather the green windows of the terminal with those yellowish light over the appron, simpy magical.

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cpilot1

3 month(s) ago
  • Rispondi Copia collegamento

what changed in 3.0?

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ali501 3 month(s) ago

  • Rispondi

The biggest change was adding AI traffic file.

Other smaller changes include a modelled sea wall, light effects and textures changes.

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manny

3 month(s) ago
  • Rispondi Copia collegamento

I have no Planes at the airport. Hmmm.. I am using Aersoft AI

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Tarval

3 month(s) ago
  • Rispondi Copia collegamento

Thanks for putting planes in the airport. I know things are missing but with patience they will be achieved. Grateful!

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Roadmap
Questi articoli sono attualmente in lista e saranno elaborati presto!
Backlog
Suggerimenti, bug e idee per il futuro.

  • Version 3.1 April 21, 2022

    Update to IGS approach lights to be more realistic

    Removed and replaced problematic Taxi model from the airport entrance

    Texture Changes and small fixes

  • Version 3.0 February 16, 2022

  • Version 2.1.1 January 16, 2022

    Update Includes

    Various lighting modifications
    Custom Shuttle Bus now added to gates replacing stock Asobo bus.
    modified IGS for a slightly lower approach for the right turn.
    various texture changes
    numerous small tweaks

  • Version 2.1 December 10, 2021

    Nav Data added

    The long-promised SID and STARS have now been added natively as well as correctly programing the IGS and ILS for runways 13 and 31 respectively. you no longer have to manually add the ILG/IGS frequency in the FMC.
    I will try to add the SC NDB approach at a later date.

    Modified lead-in lights.
    removed items left missed in the last update

    Charts for VHHX can be found at IVAO East Region
    https://xe.ivao.aero/


  • Version 2.0.1 December 03, 2021

    Minor update to last weeks release

    Added the Cheung Chau VOR directly as this might of been causing CTD problems
    Removed some old Asobo models as they were causing errors
    Altered the position of lights and other models incorrectly placed
    Modified some models to help performance.

  • Version 2.0 November 25, 2021

    After many months of work version, 2.0 is here!

    This was a near-complete rebuild of the entire airport (still a lot more to do)

    New leadin approach light system.
    90% of the buildings have been re-modelled and textured; this Includes the cargo building, maintenance hangers, fire stations and partial passenger terminal interior.

    Well known Kai Tak advertising billboards included at the threshold of rwy13

    New checkerboard.

    Custom Apron lights.

    Airfield height was raised to the correct height.

    Road traffic driving across the runway and apron has been stopped.

    the majority of random lights have now been removed. (a couple do remain, unknown why)

    Signage and markings improved


    I have not had time to add all SIDs and stars yet, (current file causes CTD so have not included it)

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Donazioni

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Dipendenze

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