Brief Overview
Tinker's largest organization is the Oklahoma City Air Logistics Complex. It is the largest of three depot repair complexes in the Air Force Materiel Command. It provides depot maintenance on the C/KC-135, B-1B, B-52 and E-3 aircraft, expanded phase maintenance on the Navy E-6 aircraft, and maintenance, repair and overhaul of F100, F101, F108, F110, F118, F119 and TF33 engines for the Air Force, Air Force Reserve, Air National Guard, Navy and foreign military sales. Additionally, the complex is responsible for the maintenance, repair and overhaul of a myriad of Air Force and Navy airborne accessory components, and the development and sustainment of a diverse portfolio of operational flight programs, test program sets, automatic test equipment, and industrial automation software.
More than 9,400 military and civilian employees work at the OC-ALC. The complex is headquartered out of historic Building 3001, which covers 62 acres and stretches for seven-tenths of a mile. Within its walls, workers perform a vast array of maintenance on aircraft, engines, components and accessories and perform a multitude of administrative tasks.
Excerpt from https://www.tinker.af.mil/About-Tinker/Fact-Sheets/Display/Article/384766/tinker-air-force-base-fact-sheet/
What this mod does
This is my first photogrammetry import. MSFS2020 did a great job with the photogrammetry in OKC, Moore, Norman, and the western/nothern portions of Tinker AFB, however they did not get any of the buildings on any of the ramps and left out several key buildings like AMOPS, Fire Department, Hangars, etc. I compiled the photogrammetry data for all of the missing buildings on the airfield and sunk them SLIGHTLY beneath the ground so that the "photogrammetry ground" does not impact any parking spots, taxiways, etc.
What this mod does not
As of now, I have not altered the aprons, taxiways, ramps, airfield at all. I just imported the buildings. I also left the lighting default.
Future plans for this mod
The rotating beacon is in the wrong location by default. It should be on top of the water tower in the middle of the ALC side. I intend on fixing that problem. I also intend on adding lighting for night and tweaking the trees to get rid of as much photogrammetry trees as I can and replacing them with the in game trees. Those will come in the future.
Installation
Just unzip the 3 folders and drag them into your community folder. If you use the addon linker, drag them into the proper folder where you have your addons stored.
3 months ago
pelican223
Finally! Love it! Can you remove the X's from runway 13/31. it hasn't been closed in years!
1 years ago
In the future if I overhaul the entire airport I will make it so 13/31 is open. I only added the photogrammetry and didn't touch the base airport.
1 years ago
ashleygamergirl
canders2
Looks great! Some of the missing buildings were a bummer in the OG game and this seems to add those!
1 years ago
drobster67
Delete dis terrible textures
1 years ago
lmao its a photogrammetry rip, its only as good as what google photogrammetry can provide. If you don't like it, don't download it and move along!
1 years ago
ashleygamergirl
ponny2oo2
That looks really good ! Any chance you could take a look at KNFW in Fort Worth ?
1 years ago
Possibly in the future. I am currently planning on fixing Keesler AFB in a few days now that I finally got the photogrammetry importer working!
1 years ago
ashleygamergirl
frankwi