Now packaging all of the airport gate mappings and taxi fixes I create for third-party AI traffic solutions such as FSLTL and others into one download. Just copy the folder for each airport you want from the zip file to your Communities folder (completely remove the old version of an airport folder before copying in the new).
Airports included in current version (Newly added in bold; check out changelogs tab below for details/changes on each):
USA: KBNA-Nashville / KBOI-Boise / KCLT-Charlotte / KDEN-Denver / KELP-El Paso / KFLL-Ft Lauderdale / KHOU-Houston Hobby / KLAS-Las Vegas / KLIT-Little Rock / KMHT-Manchester (NH) / KMIA-Miami / KMCI-Kansas City / KOAK-Oakland / KOKC-Oklahoma City / KPHL-Philadelphia / KPHX-Phoenix / KRNO-Reno Tahoe / KSAN-San Diego / KSAT-San Antonio / KSTL-St Louis / KTUL - Tulsa
Australia: YBBN-Brisbane / YMML-Melbourne / YPAD-Adelaide
Brazil: SBSP-SaoPaulo Congonhas
France: LFLL-Lyon / LFMN-Nice / LFPO-ParisOrly
Greece: LGAV-Athens
Italy: LIRF-Rome
Philippines: Manila-RPLL
Trinidad & Tobago: TTPP-Port of Spain
This is designed for use with AI traffic solutions like FSLTL and others and the standard default scenery for each airport. For best results, turn off the built-in AI traffic within MSFS settings. Assume this will not work with any 3rd party scenery for each airport (but try it if you're willing; very easy to remove if incompatible).
What this is:
- Terminal gates mapped to airlines using FlightAware data
- Terminal gate names changed to match reality and ground gate name markings may be added
- FEDEX/UPS and other cargo parking mapped to correct locations/airlines, if applicable
- Parking spaces resized to match aircraft size
- Parking spaces moved or rotated to better match reality
- May include taxi fixes to try and keep the AI traffic from performing weird or unnecessary loops or paths to get to their destination
What this is not:
- No new or improved scenery/buildings/terminals (usually)
- Does not resolve poor MSFS AI behavior
- Does not resolve some gates not being used due to radius overlap (default MSFS behavior) (this can cause some airliners to park at ramp locations)
- Any AI traffic (e.g. MSFS default AI traffic, etc) used that does not include the ICAO code for the airline may not appear in the correct location. For best results, turn off the built-in AI traffic within MSFS settings.
Note (as of December 10, 2023):
Going forward, gate sizing will be based on FSLTL model wingspan values (with some AIG wingspan values for models not included with FSLTL). FSLTL wingspan values are approx 10% smaller than real life values. This helps partially workaround the extra 6m of space the sim adds to each parking spot diameter. Therefore, some non-FSLTL models may not fit in certain parking spots as they used to (e.g. some AIG model wingspan values, as of this writing, are actually larger than real life values). Release notes will identify which airports have been modified to use these new parking spots sizes, allowing for multiple side-by-side gates to be utilized by the sim where previously they would overlap.
Requests/feedback/issues? Let me know in the comments or messaging me directly.
1 months ago
1 months ago
BirdmanRS
kieranguziur
2 months ago
2 months ago
BirdmanRS
iMomac
2 months ago
2 months ago
BirdmanRS
maximusmonkey
2 months ago
2 months ago
BirdmanRS
MP24
2 months ago
2 months ago
BirdmanRS
zaelu
Thanks!
3 months ago
3 months ago
BirdmanRS
djkavana
4 months ago
4 months ago
BirdmanRS
bilyaswakili75
7 months ago
7 months ago
BirdmanRS
haydenj1223
8 months ago
7 months ago
BirdmanRS
h0stile
8 months ago
h0stile
8 months ago
8 months ago
BirdmanRS
Ben_1876
Pretty good mod. Definitely adds more realism and immersions. I know that this mod is for default airports, but comments for 3rd party airports:
FlyTampa's KLAS - Huge dip (trench) on 25L and 25R runway as reported by other users here and on FlyTampa's forum. Unplayable. If you could fix this somehow, that would be awesome.
LVFR's KMIA - Don't see any terrain or cosmetic issues, but too much American Airlines around the airport, and other airlines are lacking.
BMWorld's KPHX - Don't see any terrain or cosmetic issues, gate assignments look correct for the most part. Will be keeping this one.
LVFR's KSAN - Don't see any terrain or cosmetic issues , gate assignments look correct. Definitely will be keeping this one.
Would really like KLAS to work. If you can release a file just for KLAS's correct gate assignments NOT anything else, that would be ideal😊
10 months ago
Appreciate the feedback, but like you said, this is designed without 3rd party scenery in mind. If you temporarily remove the 3rd party software and see issues with what I've created here, let me know.
KLAS - I don't see the dip/trench you're talking about with default scenery and this addon. Hard for me to try and fix something I don't see. Best talk to the 3rd party scenery dev if thats the cause. (I also assume when you said 25L and 25R that you meant 26L and 26R)
KMIA - Gate assignments are based on FlightAware data when I created the scenery, or last updated it. I try to go back now and then and update data, but its time consuming and I haven't revisited KMIA.
9 months ago
BirdmanRS
kimjongskylark
Please add MPTT in a future update. Thank you!
10 months ago
StableSky
kmco pls
11 months ago
Same reply as 7 months ago :) I wish I could but with the default scenery so far off from how the airport is in real life after construction, I don't have the skills to do it justice. It really needs a full 3rd party rebuild, and one may already exist out there, not sure.
11 months ago
BirdmanRS
LAFter900
This is awesome, thank you! Are you planning to do Frankfurt/EDDF at any point in the future? The Asobo Premium Deluxe version currently has the following issues:
11 months ago
I'll add it to my list to look at, but I believe there is other parking content here that already modifies EDDF. If you haven't already, check those out to see if they might have what you're looking for.
11 months ago
BirdmanRS
bluesky123